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Balancing Stasis Early versions of stasis had a fairly long cooldown. Stasis fills this niche nicely by giving you an "oh crap" power that can save your life, and give you time to reposition. In ME2 if you close point blank with a shielded enemy you can melee them if they are a humanoid, but larger enemies like Krogan are unstoppable.
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Personally I like stasis as a bonus power for any class as it solves a more general gameplay problem - the point blank Krogan. After finishing Shadow Broker, you can even start a new adept and pick Stasis as a bonus power at level 1. Using the bonus power system, we were able to then make Stasis available to Shepard. This is a new way of dealing with enemies that doesn't invalidate existing powers. Stasis freezes a single target in place but makes them immune to all damage as long as they are frozen.
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We didn't want that power to kill those enemies, as that would reduce strategic depth, and make existing powers obsolete. We wanted to add a new biotic power that would be effective versus shielded enemies. In the core ME2 combat experience, biotic players must regularly use weapons (or the bonus power energy drain, or squad member powers) to strip shields so enemies are vulnerable to biotics. Stasis and Biotic Combat Part of the feedback we've received on biotic combat in ME2 is that players want more options, particularly on higher difficulties where shields and other power-blocking resistances are common.
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Liara had stasis in ME1, so she represented a great opportunity to reintroduce this power. Stasis is an ME1 power which we wanted to bring back for a variety of reasons (discussed below). Since Liara was a shadow-broker only character, we thought it was safe to break this rule, and help expose more players to the awesome AoE crowd control of stasis. This was part of a more general strategy of ensuring the player always has access to a cool power that no one else has. In ME2 singularity is only available to the adept. We ended up giving her stasis and singularity, two powers that no other biotic henchman has. We also wanted to give Liara different biotic powers than other biotic henchmen. We also considered having her follow the player as a scripted NPC through Shadow Broker, but in the end we went with the choice we thought would be most satisfying to fans. This was no easy decision, because we had to put as much work into Liara as any other squad member, and her time as a squad member was limited to the Shadow Broker DLC. Liara as a Squad Member One thing the team really wanted to do with Shadow Broker was bring Liara back and put her in your party. Who am I? Christina Norman, lead gameplay designer for Mass Effect 2. I'm a gameplay designer, so I won't be talking about the story aspects of her character. The major topics I'll be discussing in this blog post are creating Liara as a squad member, and creating her stasis power.
MASS EFFECT 2 STASIS FREE
Developer Diary - Liara, Stasis and the Shadow Broker Now that Shadow Broker is out I wanted to write up a couple developer diaries on the design of Shadow Broker.This diary contains some very mild spoilers, so if you want a 100% spoiler free experience I recommend you play Shadow Broker first.